#Commodore #Commodore64 #C64 #Commodore16 #Plus4 #Datasette #JanBeta #RetroComputing #VintageComputing #CSDb
https://theoasisbbs.com/datasette-repairathon-jan-beta-fixes-five-commodore-tape-decks/?fsp_sid=6521
New video! Refurbishing 5 broken Commodore Datas(s)ettes with various different problems.
YouTube: https://youtu.be/iCeelTxUmiQ
PeerTube: https://makertube.net/w/5tPAz5zpzUPUQTemAXaeey
#Commodore #C2N #Commodore1531 #Commodore1530 #Commodore64 #Commodore16 #C16 #C64 #Datasette #Datassette #TapeLoader #FireAnt #Cobra #Bombjack #Retrogaming #RetroComputing #VintageComputing
Ich wusste, er steckt irgendwo. Heute beim Keller durchgucken entdeckt
The #Commodore16 does work with my SD2IEC when I power it from its tape port (via adapter).
For the #CommodorePlus4 I was told that cassette not working was due to a bad CPU, so I got me a replacement and now that works.
https://www.freepascal.org/~daniel/8501/
Now to get a proper PSU. Or just an adapter cable for the aftermarket C64 PSU I got.
@hkz Nice! I did get PCBWay to build me the Fixteen, and when one of them didn't work (the danger of working with second-hand parts), the original author pointed me towards this expansion instead:
https://plus4world.powweb.com/hardware/Hannes512
Apparently there is some software that can do fun things with the extra memory banks. (There is also a 256K version)
Released the #SIXTEEROIDS RAM expansion/replacement for the #Commodore16.
It's an interposer that sits between the TED and the mainboard, disables the DRAM and controls two SRAMs. In this mode, the original DRAM can be optionally removed. A jumper can be used to disable the module and enable the DRAM.
https://codeberg.org/hkzlab/SIXTEEROIDS_C16_SRAM_Expansion
It's mostly through-hole, except for two optional TVS packs.
If you like my work and wish to support me, you can throw me a few credits via Ko-Fi ☕
⚠️WARNING⚠️ I still need to perform thorough testing on this board. Will do once I recover all I need to turn my C16 into an usable machine.
Debating myself on what to do with this #commodore16 expansion.
On one hand, I'd like to test things a bit more before releasing them.
On the other I don't have many accessories ready for a #commodore16 (it'll be a while before I can get a joystick adapter made, and I need to find a non-ugly way to wire up a SD2IEC).
Don't want to hold this project too long, if people want to experiment with it. Was thinking of writing the readme and add a big-ass "WARNING: seems to work but still needs to undergo a lot of testing".
What do you think?