Loading Multiple Maps on the C64 with Kernal - The Oasis BBS

Learn C64 map loading with Kernal routines as Steven from C64Brain demonstrates loading five CharPad maps in real time.

The Oasis BBS
Shadow Switcher Graphics Development: From Pixels to Pygame - The Oasis BBS

Learn how early Shadow Switcher graphics are built using CharPad, Paint.NET, and Piskel in this hands-on devlog.

The Oasis BBS
CharPad and SpritePad Update - The Oasis BBS

CharPad and SpritePad 3.79 bring improved GIF handling, palette tools, and smoother workflows for C64 graphic creators.

The Oasis BBS

More experiments with isometric graphics sets for the C64! It's impressive what can be done even with the built in VIC graphics modes!

#c64 #vicii #retrodev #gamedev #retrocomputing #charpad