OpenClaw v2026.3.13‑1: Recovery Release mit kritischen Bugfixes
https://agentenlog.de/posts/2026-03-20-openclaw-v2026-3-13-1-recovery-release-bugfixes
#Agentenlog #OpenClaw #bugfixes #telegram
Bug Fixes and New A Item shedding a bit of light into Agatha's mother are AVAILABLE NOW in the updated Demo for Hope: A Sky Full of Ghosts.
https://store.steampowered.com/news/app/3072180/view/496097685470708013?l=english
#scifi #adventuregame #indiegame #storyrich #videogame #pointandclick #gaming #ASkyFullOfGhosts #UI #NewUI #BugFixes
Wes Roth (@WesRoth)
OpenClaw 베타 업데이트가 공개되었습니다. 이번 릴리스는 주로 중요한 보안 강화와 버그 수정에 초점을 맞추고 있어 안정성과 보안성 개선이 핵심입니다.
Nioh 3 Post-Launch Update Addresses Critical Bugs and Gameplay Issues
https://newsletter.tf/nioh-3-update-bugs-ps5-steam/
Nioh 3 update fixes major bugs and gameplay issues on PS5 and Steam.
Nioh 3 Game Update Fixes Major Bugs for Players
A new update for Nioh 3 is now available for PlayStation 5 and Steam. This update fixes many problems that stopped players from playing the game or made it difficult. The game should now run much smoother.
𝗶𝗢𝗦 18.7.3 𝗲𝗻 𝗶𝗣𝗮𝗱𝗢𝗦 18.7.3 𝗯𝗲𝘀𝗰𝗵𝗶𝗸𝗯𝗮𝗮𝗿: 𝗯𝘂𝗴𝗳𝗶𝘅𝗲𝘀 𝗲𝗻 𝘃𝗲𝗿𝗯𝗲𝘁𝗲𝗿𝗶𝗻𝗴𝗲𝗻 (𝘃𝗼𝗼𝗿 𝘄𝗶𝗲 𝗻𝗼𝗴 𝗴𝗲𝗲𝗻 𝗶𝗢𝗦 26 𝗵𝗲𝗲𝗳𝘁)
Apple heeft een nieuwe update voor iOS 18 uitgebracht. iOS 18.7.3 brengt betere beveiliging, speciaal voor mensen die nog niet op iOS 26 zitten of niet kunnen updaten.
We stopped roadmap work for a week and fixed bugs
https://lalitm.com/fixits-are-good-for-the-soul/
#HackerNews #roadmapwork #bugfixes #softwaredevelopment #productivity #fixits
Discussed on Hacker News, lobste.rs and r/programming It’s Friday at 4pm. I’ve just closed my 12th bug of the week. My brain is completely fried. And I’m staring at the bug leaderboard, genuinely sad that Monday means going back to regular work. Which is weird because I love regular work. But fixit weeks have a special place in my heart. What’s a fixit, you ask? Once a quarter or so, my org with ~45 software engineers stops all regular work for a week. That means no roadmap work, no design work, no meetings or standups. Instead, we fix the small things that have been annoying us and our users: an error message that’s been unclear for two years a weird glitch when the user scrolls and zooms at the same time a test which runs slower than it should, slowing down CI for everyone The rules are simple: 1) no bug should take over 2 days and 2) all work should focus on either small end-user bugs/features or developer productivity.