I recently finished reading Richard Wollheim's "Painting As An Art".

I found much of it stimulating in the close attention paid to particular pictures and thought provoking with regard to his theory of "seeing in" as the way to understand our perception of paintings.

On the other hand, his use of psychoanalytic theory left me with questions.

Surprisingly, his use of this theory reminded of some recent reading of mine in evolutionary psychology. Both Wollheim and the evolutionary psychologists stress the significance of a common human nature and are inclined to downplay the importance of systems of symbols or culture in general.

I do think that a substantive concept of human nature makes sense, and I am open to the possibility of evolutionary psychology and psychoanalytical theory contributing to an understanding of of human nature.

Altogether less agreeable to me is the tendency of these theories to smuggle in a social ontology in which culture is merely the creation of atomized individuals. One can believe in the evolved nature of the mind and allow for the possibility of certain kinds of psychic forces at work in the individual without denying the importance, still less the existence, of social facts. Thinking about languages as at once learned and used by individuals but also existing as entities external to those individuals is helpful here.

Image: The Construction of the Tower of Babel -- Folio xvii, The Bedford Book of Hours -- 1423 - 30 - The British Library.

#Wollheim #RichardWollheim #PaintingAsAnArt #EvolutionaryPsychology #Psychoanalysis #SocialOntology #Art #Philosophy #IlluminatedManuscript #BookOfHours #BedfordBBookOfHours #15thCenturyArt #TowerOfBabel

Weebles wobble, but they don't fall down!

I wonder if this cute critter could have been an inspiration for the Bile Demon from Dungeon Keeper or the Oracle Envoy from Elden Ring.

#BookOfHours #Weebles #DungeonKeeper #EldenRing

Two character portaits I made for The Matter of Being.

Meet Victor and Mohammed! Two of the first human characters you are going to meet in the game.

#TMOB #thematterofbeing #portrait #MastoArt #SecretHistories #CultistSimulator #BookofHours

commission for my dear close friend Gene

"On a clear autumn day, the story goes, you can see Ys from the Watchman's Tower. I don't know whether that's true. But on a clear day in Numa... you would see the City Unbuilt.
"Numa, the shortest season, the labyrinth season, when the year loses its way, when Time is a river and Memory a winged bird. In Numa, oddities ripen in the gardens of the Isle - unexpected visitors arrive - memory departs.

"What better time for a picnic in the moors by the sea?

"A cup of witching tisane, the taste like a lingering kiss at the mouth's edge. A dish of walls-of-ys, for doors can open to more than sight.

"Refine what is; recall what remains."

Had a lot of fun making this Book of Hours themed piece, leaning on the amazing art style of the game 💜

#procreate #commissionart #furryart #bookofhours

fashion is hard when you have no idea what you’re doing and are just making it up as you go along based on vague ideas of what was “in” 100 years ago in a fictional historical setting.

#WIPsunday #procreate #BookOfHours

BOOK OF HOURS en français grâce au mod de Wareita ! Windows et Linux, Steam et GoG [FR-Linux]

https://videos.pair2jeux.tube/w/jgF96KAoB2oXxHPvUXyEsU

BOOK OF HOURS en français grâce au mod de Wareita ! Windows et Linux, Steam et GoG [FR-Linux]

PeerTube
#BookOfHours maybe stick to finding links that match the search terms, google

My favourite tune from #BookOfHours sound track is Sea Holly. To me it suggests ineffable mystery and feels very fitting for the theme of the game.

https://www.youtube.com/watch?v=4oNxC9MKKuo&list=OLAK5uy_lajz8KsT1rwMQC6eP88WluFRcoD2Akz6s&index=15

Sea Holly

YouTube

Hey, if you love of Cultist Simulator or Book of Hours, check out The Matter of Being.
You play as a sinister entity trying to gain access to the mortal realm by striking faustian bargains.

Please share and wishlist it, so we can get funding. I will make lots of awesome art for it, promise. :)

https://store.steampowered.com/app/3869880/The_Matter_of_Being/

#CultistSimulator #BookofHours #TheMatterofBeing #TMOB #gamedev #indiedev

The Matter of Being on Steam

Haunt mortals and escape divine punishment in this unique relationship and resource management game. By striking Faustian bargains and manipulating the mortal world, perhaps you can escape the Mansus once and for all — by being born. Published under the Sixth History License by Weather Factory.

Więc ostatnio sobie grałem w #CultistSimulator od #WeatherFactory, i w sumie nawet fajnie.
Postanowiłem więc sprawdzić #BookOfHours, i tak po pierwszych ~4 godzinach, to jakoś nie jestem przekonany.
Jestem w sumie zadowolony, że nie utracę 10 godzin rozgrywki bo byłem nie uważny przez dwie tury, ale za to jestem przytłoczony mnogością nowych rodzajów wiedzy tajemnej, i brakiem jakiegoś #samouczek co gdzie i jak.
Sama #gra też nie zawiera żadnych mechanik które pozwoliły by mi graczowi jakoś uporządkować pozyskiwaną wiedzę w kontekście jak pozyskiwać dane karty, więc bez tworzenia jakiegoś #ArkuszKalkulacyjny, i zapisywania w nim wszystkiego co się dzieje, co z czym łączy, to jedyne na czym można polegać to #wiki czyli #spojlery i inna #metawiedza.
Na obecną chwilę, nie polecałbym Book of Hours, jeśli się nie chce poznawać świata utworzonego przez Weather Factory. Bo tak #gameplay owo, to bardziej angażujący, ciekawszy i głębszy zdaje się być dla mnie Cultist Simulator.

#giereczkowo