Haven't tried the #BlocksDS alternative for #ndsdev yet. I guess I should #booxread https://gbatemp.net/threads/devkitpro-vs-blocksds.677924/

DevKitPro vs BlocksDS?
Recently started a homebrew project for Nintendo DS. Years ago I learned the existence of DevKitPro as the go-to toolchain to develop for the DS. I went as far as setting up a basic build pipeline for myself and managed to build some of my own code, using DevKitPro, that runs on DeSmuME...

