Jaja!

1x "dconf reset -f /"

Schon spurt Gnome und Wayland startet auch wieder artig.

[ gacker ]

#DebianTesting #BleedingEdge #Gnome

Now i can't run sudo meld anymore -.-
#bleedingedge #gnome #gtk

Living on the bleeding edge 🔪 again 🙂

Kernel: Linux 6.17.0-0.rc4.250903.e6b9dce0.236.vanilla.fc42.x86_64 (Built **TODAY**)

Linux-Firmware: 20250903 (Today's git snapshot)

Everyhing stable so far :) Fixed some quite annoying amdgpu bug with my Radeon 780M RDNA3 iGPU 🙂

#linux #fedora #kernel #bleedingedge #amd

Over on Reddit, someone posted their Google Sheets character sheets for a bunch of obscure RPGs - EABA, Fuzion, Action! Bleeding Edge

I love people making stuff for little-known games, so i thought I'd share.

https://www.reddit.com/r/rpg/comments/1mev5ru/i_did_some_google_sheets_for_multiple_ttrpg_games/

#TTRPG #EABA #Action! #Fuzion #BleedingEdge #CharSheet

Sometimes the stars align and you can push out something really fast.

Proxmark3 client now supports sharing json dumpfiles.

Working together with KevTheHermit and his http://proxdump.com , it also support MQTT

#bleedingedge

Show your love!!!!

@ngn #bleedingedge doesn't mean #newesttechnology, as you could be running #xorg built directly form main branch, instead of semi recent release of any #wayland desktop. About the #rhel, isnt their source code still avaiable if you are #redhat customer? From what I remember you will stop being theri customer if you release #rhel patches, but isnt the point of using #rhel the access to all tools that are build around its ecosystem and maintained by #redhat, and not just the packages. Anyway, besides that, whatever #licence #rhel had and now has, even assuming all #redhat did was took #fedora #linux applied some patches, and tried to sell it exclusively, is that really wrong? I mean, this process has to be at least somehwat difficult, for companies to consider paying #redhat to do that. Back to the topic of #fedora being testing ground, I guess some #distro has to be the one that pushes the most into #newesttechnology, even if sometimes it may not be in ready state, or its acceptable only for some subset of its users. Even when its not fun, it is part of all #communityprojects, when eventually someone will rise issues that their niche usecase is no longer supported, or the newly added feature sucks for majority of users, or the improvement that took focus of all developers wont be used by anything as other things have yet to addapt to it.

Oh my...

https://git.kernel.org/pub/scm/linux/kernel/git/torvalds/linux.git/commit/?id=4b4bd8c50f4836ba7d3fcfd6c90f96d2605779fe, introduced because 'this gets rid of the bulk of the annoying warnings during an allmodconfig build for me', causes `/usr/local/src/kernel/linux-git/drivers/acpi/tables.c:399:1: error: ‘nonstring’ attribute ignored on objects of type ‘const char[][4]’ [-Werror=attributes]` for me.

No spoons to re-subscribe to lkml and report this though.

#linux #kernel #bleedingedge

Making sure you're not a bot!

🌩️ StormOS isn’t just fast—it’s gorgeous. Every detail shines.
For elegance and power, nothing compares.

🧓 Need simplicity? AcreetionOS is perfect for elders—clear, calm, and comfy.

🚀 Crave the cutting-edge? ArttulOS delivers bleeding-edge features now.

#StormOS #AcreetionOS #ArttulOS #Linux #FOSS #TechThatFits #BeautifulOS #Accessibility #BleedingEdge

Microsoft Research stellt Muse vor – generatives KI-Modell zur Spielideenentwicklung
Microsoft Research hat mit dem generativen KI-Modell „Muse“ einen neuen Ansatz zur Unterstützung der Spielideenentwicklung vorgestellt.
https://xboxdev.com/microsoft-research-stellt-muse-vor-generatives-ki-modell-zur-spielideenentwicklung/
#Entwicklung #AzureAIFoundry #BleedingEdge #Gameplay #GenerativeKI #MicrosoftResearch #Muse #Spielideenentwicklung #WHAM #Xbox
Microsoft Research stellt Muse vor – generatives KI-Modell zur Spielideenentwicklung - XboxDev

Microsoft Research hat mit dem generativen KI-Modell „Muse“ einen neuen Ansatz zur Unterstützung der Spielideenentwicklung vorgestellt.

XboxDev

«INTRODUCING MUSE – OUR FIRST GENERATIVE AI MODEL DESIGNED FOR GAMEPLAY IDEATION»

🟢 [https://www.microsoft.com/en-us/research/blog/introducing-muse-our-first-generative-ai-model-designed-for-gameplay-ideation/]

Интересным образом Они вспомнили про существование «Bleeding Edge». Эх... Кстати да, название и сеттинг игры тут играют интересными... оттенками.

Но ещё и подмешали тему про презервацию и сохранение старых игр, что тоже классно.

Ну, вроде, что-то любопытное. Вопрос в том как оно на самом деле работает. Я вижу это неким инструментом для реверс-инжиниринга. А также вроде бы, прекрасно подошло для тестирования геймплея. Напомнило, как те же «DICE» давно тестируют карты для «Battlefield» армиями ботов.

#Xbox #AI #BleedingEdge

Advancing game ideation with Muse: the first World and Human Action Model (WHAM)

Today Nature published Microsoft’s research detailing our WHAM, an AI model that generates video game visuals & controller actions. We are releasing the model weights, sample data, & WHAM Demonstrator on Azure AI Foundry, enabling researchers to build on the work.

Microsoft Research