It grinds my gears when people believe you can easily switch game engines.
There are three problems when you switch, like from #CreationEngine2 to #UnrealEngine5.
1. Goodbye toolchain. Learn (or create!) the new tools.
2. Goodbye assets. Export them to compatible formats.
3. Goodbye modules. If it doesn't exist, you'll have to create it.
Sometimes, sticking to what you know makes you deliver faster, even if there are compromises like on #Starfield.