The Canadian Centre for Cyber Security has an interesting article on #CybeSecurity #ThreatActors (adversaries) and their motivation.
https://www.cyber.gc.ca/en/guidance/introduction-cyber-threat-environment
The article IMHO leaves out at some threat actors (which might not be that relevant for a commercial or critical infrastructure setting)
- Abusive Partners
- Stalkers
- Kids
while these could be seen as part of insider threats, I believe that their capabilities and opportunities are different from other insiders.
And they are often overlooked when developing consumer products.
Think of the problems with #AirTags or the bike theft "problem" with Strava.
I really like this and are thinking of creating a game around it to raise security awareness (especially within development and designe of systems). #SeriousGames
Idea is to have a collaborative game where you play through threats against your system. Starting with the Threat Actors, their intend, capabilities and opportunities.
Going through techniques used (maybe using a subset of #MitreAttack but also common #SocialEngineering techniques).
And then choosing mitigation and defense options.
A bit of a mixture between #ElevationOfPrivilege/#EoP, #BackdoorsAndBreaches and #FearlessJourney