Cochlear spiral spectrogram β€” 381 frequency bins mapped to a Fermat spiral, each frame revealing the hidden geometry of sound.

Built in Python. Every frequency finds its place on the spiral, just as it does in the human cochlea.

Watch: https://www.youtube.com/watch?v=66RiYBl7aQY

#creativecoding #generativeart #audioreactive #musicvisualization #synesthesia #python #sciart

Mark Eliyahu - Journey | Cochlear Spectrogram Music Visualization

YouTube

https://youtu.be/kmzY2xYe_Ec

E559: "Music and Motion Testing"
🎡 Honey Claws - Zookeeper
Friday afternoon test session - getting into it to see how it responds to dancing about. Notes below.

#creativecoding #madewithunity #hdrp #vfxgraph #shadergraph #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive #audioreactive #audioreactivevisuals

E559: "Music and Motion Testing"

YouTube

https://youtu.be/L0DFvh0X6lk

E558: "Kelp Motion and Audio Testing"
🎡 Krafty Kuts, Dynamite MC - The Remedy
Testing the kelp with some of the floor spawn particle sims, with various depth camera VFX.

#creativecoding #madewithunity #hdrp #vfxgraph #shadergraph #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive #audioreactive #audioreactivevisuals

E558: "Kelp Motion and Audio Testing"

YouTube

https://youtu.be/WX345qiS_II

E557: "Kelp (and Fish) Audio Reaction"
🎡 Krafty Kuts, Dynamite MC - The Remedy
Toned down the kelp audio reaction a bunch - changed it from boosting curl noise on the stalks (which made each kelp plant swing around wildly and trail the leaves) into boosting the stiffness for each leaf, so they just pulse a bit to the audio.

#creativecoding #madewithunity #realtime #realtimegraphics #realtimerendering #realtimevfx #interactive #audioreactive #audioreactivevisuals

E557: "Kelp (and Fish) Audio Reaction"

YouTube

https://youtu.be/eh36xoaSAp0

E556: "Wobbly Lads 3 (motion to fluid sim)"
🎡 Krafty Kuts, Dynamite MC - The Remedy
While testing the wavy arm fellas it felt lacking that their motion didn't input into the fluid sim the way person-in-front-of-camera's motion did.

#creativecoding #madewithunity #hdrp #vfxgraph #shadergraph #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive #audioreactive #audioreactivevisuals

E556: "Wobbly Lads 3 (motion to fluid sim)"

YouTube

https://youtu.be/4ab3dt6yEuw

E555: "Wobbly Lads 2"
🎡 Red Astaire - Bounce 2 Da Beatbox
Testing the inflatable wobbly fellas on the big screen.
My legs are invisible because I'm wearing black denim jeans, which absorb IR so the Azure Kinect camera doesn't see them (unless get right up close) :-)

#creativecoding #unity3d #madewithunity #hdrp #vfxgraph #shadergraph #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive #audioreactive #audioreactivevisuals

E555: "Wobbly Lads 2"

YouTube

https://youtu.be/TAzzySZ5Lb8

E554: "Wobbly Lads 1"
🎡 Leo NXT - Hands Up
While making the kelp stalks there was a point when just the main stalk and a single branch/leaf reminded me of the inflatable car forecourt arm-wavy things, and it was one of those ideas that I just had to chase down.

#creativecoding #unity #unity3d #madewithunity #hdrp #vfxgraph #shadergraph #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive #audioreactive #audioreactivevisuals

E554: "Wobbly Lads 1"

YouTube

https://youtu.be/c62jlDPAm2s

Kelp VFX Devlog - Director's Cut
🎡 Blue Boy - Remember Me
🎡 Fdel - Get Up On Ya Feet
Compiled video of all 5 parts of the Kelp VFX devlog into 1 video.
Including some of the more notable fails along the way #normalizefailure

#creativecoding #unity #unity3d #madewithunity #hdrp #vfxgraph #shadergraph #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive #audioreactive #audioreactivevisuals

Kelp VFX Devlog - Director's Cut

YouTube

https://youtu.be/tNJwTQ971rg

E550: "Won't You Please, Please Kelp Me"
🎡 Fdel - Get Up On Ya Feet
Kelp VFX devlog - part 5 of 5.
Work to get the leaves looking a bit more like kelp, some quick and dirty audio-reactive motion and simple underwater(ish) lighting.

#creativecoding #unity #unity3d #madewithunity #hdrp #vfxgraph #shadergraph #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive #audioreactive #audioreactivevisuals

E550: "Won't You Please, Please Kelp Me"

YouTube

still one of my fav visuals

#puredatagem #puredata #glitch #audioreactive