Good VGM 459 - Age of Empires II: Definitive Edition - Ride Lawrence Ride

#AgeOfEmpiresII #AOE2 #RTS #VideoGameMusic #Videogames #Music #VGM #GoodVGM

https://www.youtube.com/watch?v=vQJvmwdyt5E

Good VGM 459 - Age of Empires II: Definitive Edition - Ride Lawrence Ride

YouTube

TechSpot: Microsoft researcher builds a working neural network in Age of Empires II using goats. “The researcher said that Age of Empires II contains all the tools needed to replicate the most basic functions required by ChatGPT and other complex AI models to perform semantic tasks. Using Microsoft’s classic RTS is central to the study because it highlights the absurdity of treating neural […]

https://rbfirehose.com/2026/06/23/techspot-microsoft-researcher-builds-a-working-neural-network-in-age-of-empires-ii-using-goats/
TechSpot: Microsoft researcher builds a working neural network in Age of Empires II using goats

TechSpot: Microsoft researcher builds a working neural network in Age of Empires II using goats. “The researcher said that Age of Empires II contains all the tools needed to replicate the mos…

ResearchBuzz: Firehose

在查戰象資料的時候,發現戰象怕火器(火槍兵、火砲)
可是世紀帝國II的火槍兵不只對馬,對戰象也沒加乘,所以世紀帝國II的兵種相剋並不符事實,中美洲的阿茲特克可以用步兵打贏西班牙也是不合理的設定,因為西班牙在史實是用西班牙征服者打贏阿茲特克的

被世紀帝國II騙了20幾年的我,於是整理了一下世紀帝國2的不合理處

https://nekoha.tw/blog/%e4%b8%96%e7%b4%80%e5%b8%9d%e5%9c%8bii%e9%81%8a%e6%88%b2%e8%a8%ad%e5%ae%9a%e5%90%90%e6%a7%bd%e4%b9%8b%e5%9c%8b%e5%ae%b6%e8%a8%ad%e5%ae%9a%e7%af%87/
世紀帝國II遊戲設定吐槽之國家設定篇

https://nekoha.tw/blog/aoe2%e5%85%b5%e7%a8%ae%e7%af%87%e8%a8%ad%e5%ae%9a%e5%90%90%e6%a7%bd/
世紀帝國II遊戲設定吐槽之兵種篇 – 當歷史遇上遊戲平衡,那些被魔改的兵種

#世紀帝國II #AOE2 #AgeofEmpiresII

世紀帝國II遊戲設定吐槽之國家設定篇 - 貓羽的動漫日誌

以前玩世紀帝國II會覺得有很多很有特色的國家與兵種,但是隨著對歷史考據的深入了解後,發現世紀帝國II有很多不合理的國家設定,這邊就來聊聊一些世紀帝國各國兵種有那些不合理的設計。

貓羽的動漫日誌
A Perceptron in Age of Empires II

"If AI Is Sentient Then So Is ‘Age of Empires II’"

lol, I endorse this level of snark

“The point of the paper is to formally show that we anthropomorphise too readily."

We really do though, it's an understandable cognitive fallacy but the other side of that is we also de-personalise too readily 😬

https://www.404media.co/if-ai-is-sentient-then-so-is-age-of-empires-ii/

#AI #Anthropomorphisng #AIHustle #AgeOfEmpiresII #Technology

If AI Is Sentient Then So Is ‘Age of Empires II’

“The point of the paper is to formally show that we anthropomorphise too readily."

404 Media
Age of Empires II revient sur Mac avec une version optimisée Apple Silicon http://dlvr.it/TSm9xN #AgeOfEmpiresII #MacGaming
Age of Empires II revient sur Mac avec une version optimisée Apple Silicon

Age of Empires II, ce jeu de stratégie mythique de la fin des années 1990, est de retour sur Mac ! La version « Definitive Edition », qui intègre toutes les extensions publiées au fil des années, a été adaptée pour macOS par Feral Interactive. Résult...

MacGeneration

Despicable me plan mem template :
Feral Interactive bring Age of Empire II DE to Mac.
It's coming to Steam, and later the mac App Store.
It's coming on may 28th.

It won't support cross-platform multiplayer.

IT WON'T SUPPORT CROSS-PLATFORM MULTIPLAYER ???

Excuse me, this game is still relevant because of its massive multiplayer and competitive scene, the game which just filled the Royal Albert hall for a tournament finale ?

https://support.ageofempires.com/hc/en-us/articles/360050470032-Age-of-Empires-II-Definitive-Edition-coming-to-Mac

https://bsky.app/profile/sobex.eurosky.social/post/3mkz2kcpkl22y

#mac #ageofEmpiresII

Age of Empires II: Definitive Edition coming to Mac

Yes! Age of Empires II: Definitive Edition will be available on Steam for Mac starting May 28th, 2026.  Mac App Store release coming later in the year. What content is included with the macOS versi...

Age of Empires Support

Get ready to shout Wololo once more as #AgeofEmpiresII Definitive Edition is coming to #Mac later this month via Steam and then the App Store later this year

Details: https://www.maxi-geek.com/con/age-of-empires-ii-definitive-edition-is-getting-a-mac-release-later-this-month

#news

Age of Empires II Definitive Edition is getting a Mac release later this month — Maxi-Geek

Conquering new platforms

Maxi-Geek
"As soon as it fired up, he'd get up and go to lunch": How Age of Empires' developers tested mission difficulty

To test the difficulty of Age of Empires' scenarios, Ensemble Studios' boss would boot up a level and go to lunch to see if the AI would beat him.

Rock Paper Shotgun