#wargame #TTRPG #AdventureWargame

Man, a whole bunch of really good things have hit sales all at once today. If you want World War II, we have tons of World War II. You want space? We've got space. And if you want weird cyberpunk micro wargames, those are in here too.

https://grimtokens.garden/Thoughts/Nuts+Core%2C+Compendium%2C+and+Quick+Play+on+Sale+Today

Nuts Core, Compendium, and Quick Play on Sale Today - Grim Tokens

It's been a really good day for sales, including NUTS! from Two Hour Wargames.

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What happens when you have a tactical adventure war game about a SWAT team in the near future? You set it in southern Louisiana and prepare to have yourself a good old time. I gua-ron-tee.

https://grimtokens.garden/Articles/Character+Creation+Challenge+2025+-+Day+19+-+Red+Ops+5

#TTRPG #CharacterCreationChallenge #RedOps5 #AdventureWargame

Character Creation Challenge 2025 - Day 19 - Red Ops 5 - Grim Tokens

We are going to take a SWAT team and we're going to take them deep into the bowels of Louisiana. No one will expect it.

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Are you fascinated by the Long Stair? How about Fantasy Fucking Vietnam? What if I just dropped an active modern marine platoon into a fantasy world and watched the carnage ensue? Welcome to Forgotten Ruin.

https://grimtokens.garden/Articles/Character+Creation+Challenge+2025+-+Day+06+-+Forgotten+Ruin

#TTRPG #CharacterCreationChallenge #ForgottenRuin #AdventureWargame

Character Creation Challenge 2025 - Day 06 - Forgotten Ruin - Grim Tokens

Hardcore marines versus orcs and armies of the dead? Sign me up!

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@mattkay @shawntomkin I'm going to say something heretical: the “artistic” stylings of Mork Borg, Thousand Year Old Vampire, and Eat the Reich get in the way of them being a useful technical document for the execution of playing a game.

At a certain point, you have to accept that style over substance means that you are getting less substance. Of those three, Thousand Year Old Vampire is the most playable, but it also has the most straightforward mechanics that don't require very much in the way of explication.

Mork Borg is the worst of them. Absolutely horrific in terms of actually producing a usable document that's playable and readable.

(And don't even get me started on how bad that book in specific is for people with visual impairments. I have an entire multi-hour rant which is made up of 80% profanity taking on that particular subject.)

Another good layout and design source to check out would be Five Parsecs from Home, Five Leagues from the Borderlands, or Ivan's latest book, Forgotten Ruin (https://modiphius.net/en-us/products/forgotten-ruin-the-adventure-wargame) — perhaps the last one best of all because it is deliberately structured as a newcomer's introduction to “adventure wargaming.” Beautiful stuff, though Parsecs and Leagues are both pretty dense and complicated in places.

#FiveParsecs #FiveLeagues #ForgottenRuin #TTRPG #AdventureWargame

Forgotten Ruin - The Adventure Wargame

Wherein I do a deep dive analysis on the Universal Interaction and Challenge Table mechanics recently posted for the Two Hour Wargames lines, get involved in some deconstruction, critique and praise, then hide behind a water trough.

https://grimtokens.garden/Thoughts/The+Universal+Interaction+and+Challenge+Table+in+Chain+Reaction+Games+-+Some+Critique

#TTRPG #wargames #mechanics #design #adventurewargame #THW

The Universal Interaction and Challenge Table in Chain Reaction Games - Some Critique - Grim Tokens

Wherein I do a deep dive analysis on the Universal Interaction and Challenge Table mechanics recently posted for the Two Hour Wargames lines, get involved in some deconstruction, critique and praise, then hide behind a water trough.

Grim Tokens