#Linktober 19: Link
Haruhana & Nakano on androgynous Link character designs, 2017.
Source: Arts & Artifacts
#Zelda
#TheAdventureofLinkQuote, #ALinktothePastQuote
#HaruhanaQuote, #NakanoQuote
His NEXT role was as a Script Writer for A Link to the Past.
#Linktober 19: Link
Haruhana & Nakano on androgynous Link character designs, 2017.
Source: Arts & Artifacts
#Zelda
#TheAdventureofLinkQuote, #ALinktothePastQuote
#HaruhanaQuote, #NakanoQuote
#Linktober 3: Flames
Miyamoto on cut fire and digging mechanics in A Link to the Past, 1992.
Source: Shmuplations
Miyamoto on the timeline of the Zelda saga, 1999.
Source: Shmuplations
#Zelda
#OcarinaofTimeQuote, #ALinktothePastQuote, #TheLegendofZeldaQuote
#MiyamotoQuote
Miyamoto on the original open-ended vision for A Link to the Past, 1992.
Source: Shmuplations
Miyamoto on a very different vision for the 3rd Zelda game, 1989.
Source: GlitterBerri's Game Translations
#Zelda
#ALinktothePastQuote, #TheAdventureofLinkQuote
#MiyamotoQuote
Some Miyamoto quotes on the RPG genre and whether Zelda games are RPGs (1990, 1992, 2003).
Sources: Shmuplations, Nintendo Prime
#Zelda
#MiyamotoQuote
#ALinkToThePastQuote
(see below for links to sources)
Miyamoto on the planned world structure for Link to the Past, 1991.
Source: GlitterBerri's Game Translations
Miyamoto on his thinking behind introducing the ability to cut grass, 2003.
Source: Nintendo Prime
#Zelda
#ALinktothePastQuote, #OcarinaofTimeQuote
#MiyamotoQuote
Linktober #27: Rest
Miyamoto’s attitude on crunch during development of A Link to the Past, 1991.
Source: GlitterBerri's Game Translations
#Zelda
#ALinktothePastQuote
#MiyamotoQuote
https://www.notion.so/d2adec2b72c54498b7005f98d23cd9ff
Note: Us sharing a quote is not an endorsement of the content of the quote!