Ended up doing the dithered approach in Blender after all; came out better than I expected, and I was able to render it to lossless VP9.

#Blender #EeveeRender #EeveeRenderer #GeometryNodes #SimulationNodes #3DArt #Art #Cube #Cubes #AbstractArt #AbstractArtwork #MotionGraphics #MoGraph

A 3D model is never just one file. It points to textures, maps, a .bin, a web of dependencies.

AssetHoard now shows every one of them on the asset, so the whole render is visible at a glance. It even flags which are still sitting on disk, unimported.

#gamedev #indiedev #gameassets #3d #3dart

Sam's Piggypack
Well, Sammy is getting a Piggy back ride from Acacia..

#dazstudio #daz3d #3dart #3drender

May I present: my new postcard display. So far I had 3d-printed stands for every card, but that was very tedious to install.

#render #renderedArt #3DRender #CGI #CGArt #3DArt #scifi #fantasy #MastoArt #MastoArt3D #FediArt #Xanathon #art #3D #postcards

#throwback back in 2013 I #sculpt this Deku #Mask from #TheLegendOfZelda Majora's Mask recently I have been painting my old models just for fun you can get the model at Cults https://bit.ly/4vA5Eeh

#3d #3dart #artist #artistforhire #fanart #replica #cosplay #prop #gamedev #3dprint #3dprintable #memorabilia #ゼルダの伝説

I spent a couple days reimplementing much of this piece by @Goldstarknight .

The principles were relatively easy, but the details took a ton of fiddling, especially getting it to loop properly. At first, I tried a BSDF for the material, but that proved too challenging to get the two-tone look I wanted, so I ended up just doing a simple color mix with a cross product.  The background cubes use a simulation node to spawn on a timer with a random timeout in an interval.

Took probably about 5 or 6 hours of work altogether.  I might see if I can get a dithered look without any anti-aliasing, and see if I can turn it into a compact APNG. I know I could do it via GIMP scripting, but I'd rather do it all in Blender if I can manage (I probably can't).

#Blender #EeveeRender #EeveeRenderer #GeometryNodes #SimulationNodes #3DArt #Art #Cube #Cubes #AbstractArt #AbstractArtwork #MotionGraphics #MoGraph

Build your own avatar. Brutus, a furry werewolf basemesh for VRChat & VTuber — build your own OC on a clean, expressive base. 170+ blendshapes, 6-point FBT, face tracking, GoGoLoco, Poiyomi, Quest-ready. Sculpted by hand in Blender — no AI.

https://jinxxy.com/FurPaw3D/furry-basemesh?utm_source=mastodon&utm_medium=social&utm_campaign=brutus&utm_content=daily-0610
#VRChat #VRChatAvatar #VTuber #FurryArt #3DArt

BattleTech

A friend does a BattleTech-con later this year and needed a header image for his website. So I rendered one. :)

The BattleMech is by
@BlenderKit (and also the gate iirc)

#render #renderedArt #3DRender #CGI #CGArt #3DArt #SciFi #ScienceFiction #MastoArt #MastoArt3D #FediArt #Xanathon #art #3D #Blender #Blender3D #BattleTech

Path traced renderings in Avoyd Voxel Editor of a voxel model by knosvoxel.
Get Avoyd: https://www.avoyd.com

#Avoyd #Voxel #VoxelArt #VoxelEditor #Rendering #3D #3DArt #SciFi #Abstract #Building #IndieDev #GameDev

TRC-214 from Stranger Things.
Blender, Substance Painter
#b3d #substance3d #modeling #texturing #3dart